Things like walls, health bar, ground tiles, etc are much easier to make but I'm having time issues with the player sprite and soon the enemy sprite. I plan on finishing the player today and the enemies this week. Weekend 4 will be for menu art and other static art. Hopefully week 4 will be polish. The closer I get to the deadline the more I think I should definitely push it back to March. The art is taking much longer than anticipated and things have been getting crazy at work. Really crazy. I'll keep anyone reading apprised of my schedule as the deadline approaches. Anyway, here's the walk animation for walking down and the idles for each direction of the player (the second sprite still has my palette on it).









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